AI

Guerrilla Games Co-Founder Builds AI-Native Game Engine as European Unreal Alternative

Arjan Brussee, co-founder of Guerrilla Games and former Epic technical director, has left Epic to develop the Immense Engine, an AI-native game engine built from the ground up around large language models and AI agents. The engine is explicitly positioned as a fully European alternative to Unreal Engine and Unity, targeting not just gaming but also defense and logistics sectors where data sovereignty matters. Brussee claims AI agents can replace teams of 10–15 developers, though no release date, specs, or funding have been announced.

Overview

Arjan Brussee, co-founder of Guerrilla Games and former technical director at Epic Games, has left the American studio to develop a new game engine he calls "the Immense Engine." The engine is positioned as a fully European alternative to Unreal Engine and Unity, built from the ground up around artificial intelligence.

Brussee revealed his plans on the Dutch tech podcast De Technoloog, describing a vision for engine development that incorporates AI agents as core modules, with large language models integrated directly into the software framework. [1]

What the Immense Engine Does

Unlike existing engines designed for manual workflows, the Immense Engine will use AI agents as fundamental building blocks. Brussee stated, according to translated remarks reported by Video Games Chronicle: "If you are smart and know how to put a good framework of AI agents to work, you can do the work of ten or fifteen people." He added that "the rise of AI means that we need to approach the development of this kind of crucial software differently." [2]

The engine is explicitly designed to be AI-native, meaning large language models are not bolted on as an afterthought but are integrated directly into the engine's architecture. This approach could dramatically reduce the number of developers needed to create games, simulations, or other real-time 3D applications.

European Sovereignty Play

The Immense Engine is explicitly framed as a matter of European technological independence. "No one is currently making an engine that is fully European-hosted, built by Europeans, and complies with European rules and guidelines," Brussee said. [1]

He is developing the project through a Dutch startup, with applications intended to extend well beyond gaming into defence and logistics — sectors where European data sovereignty and regulatory compliance carry particular weight. [3]

The announcement comes amid a broader European push to reduce reliance on American technology platforms. Gizmodo noted that the French government recently began transitioning from Windows to Linux, part of a growing pattern of digital sovereignty efforts across the continent. [1]

Credibility and Caution

Brussee's credentials lend weight to the undertaking. He co-founded Guerrilla Games, the Amsterdam-based studio behind the Killzone and Horizon series, and spent years at Epic Games working on Fortnite and Unreal Engine as technical director. He also co-created Jazz Jackrabbit with Epic's Tim Sweeney in the 1990s. [2][3]

Still, no launch date, technical specifications, or funding details have been disclosed. European game engines have struggled historically — Germany's CryEngine, associated with the Far Cry franchise, never achieved broad adoption outside first-person shooters. Whether the Immense Engine can overcome similar challenges remains an open question, though Brussee's track record on both sides of the Atlantic gives the effort a foundation few competitors could claim. [1]

Tradeoffs and Open Questions

  • No technical details yet: No information on rendering pipelines, physics systems, or supported platforms has been released.
  • Funding unknown: It is unclear whether the project is self-funded, venture-backed, or supported by European grants.
  • Market adoption: Unreal Engine and Unity have massive ecosystems of developers, assets, and training materials. A new engine, even with AI advantages, faces a steep adoption curve.
  • AI reliability: AI agents in game development are still experimental. Hallucinations, unpredictable behavior, and quality control remain unsolved problems in production environments.

Bottom Line

Arjan Brussee's Immense Engine is a credible attempt to build a European, AI-native alternative to Unreal Engine and Unity. The combination of a veteran developer, a clear sovereignty angle, and an AI-first architecture makes it worth watching. But until concrete technical specifications, a release timeline, and funding details emerge, it remains a promising concept rather than a proven product.

Similar Articles

More articles like this

AI 2 min

OpenAI Unveils Advanced Voice Models

OpenAI has released three new audio models through its Realtime API, enabling more intelligent and multilingual voice-powered applications. The models, GPT-Realtime-2, GPT-Realtime-Translate, and GPT-Realtime-Whisper, offer advanced reasoning, translation, and transcription capabilities. These models are designed to make voice interactions more natural and effective, with potential applications in customer service, language learning, and more. Early adopters have reported significant improvements in call success rates and word error rates using these models.

AI 3 min

Instagram Drops End-to-End Encryption for DMs on May 8 — Here's What Changes

Meta will strip end-to-end encryption from Instagram direct messages on May 8, 2026, ending a feature it began testing in 2021. The company says few users opted in, but critics argue the feature was deliberately buried. Users who enabled encrypted chats must download their data before the deadline or switch to WhatsApp for continued encryption.

AI 4 min

Airbnb’s AI Now Writes 60% of Its Engineers’ Code—What It Means for Tech Teams

Airbnb revealed that AI now generates nearly 60% of its engineers’ code, doubling the industry average and accelerating feature development. The shift has also slashed customer support costs, with AI resolving 40% of issues autonomously. CEO Brian Chesky warns that traditional management roles are becoming obsolete, urging leaders to engage directly with work rather than overseeing teams. The trend extends beyond Airbnb, with companies like Coinbase and Block flattening org structures to adapt.

AI 2 min

Microsoft Integrates GPT-5.5 Instant into 365 Copilot

Microsoft has announced the integration of OpenAI's GPT-5.5 Instant model into Microsoft 365 Copilot and Copilot Studio. This upgrade replaces the previous GPT-5.3 Instant model and brings improved accuracy, context handling, and a 'smart-switching' capability. The new model is designed to provide quicker, clearer, and more accurate responses to user queries. With this integration, Microsoft aims to enhance the AI capabilities of its 365 Copilot platform and compete with Google's Gemini in the enterprise AI market.

AI 3 min

Google to let job candidates use Gemini AI in software engineering interviews

Google is piloting a program that lets software engineering candidates use its Gemini AI assistant during a portion of the interview process. The move, reported by Business Insider based on an internal document, aims to reflect how engineers actually work with AI tools. The AI-assisted round will assess prompt engineering, output validation, and debugging skills rather than pure memorization. The pilot begins in the second half of 2026 for select U.S. teams, with broader interview changes including a technical design discussion and an open-ended engineering challenge.

AI 3 min

Microsoft Accelerates Push to Kill Passwords by 2027

Microsoft has announced a comprehensive set of updates to eliminate passwords as the default sign-in method across its ecosystem. New enterprise and consumer passkey features, including cross-device sync and biometric recovery, go live in May 2026. The company reports 99.6% of its own users now use phishing-resistant authentication. Security questions will be removed from Entra ID in January 2027.